Cyberpunk 2077 just dropped the most epic gameplay trailer of the year

The games that make the biggest splash at E3 are the ones that debut a big, bombastic trailer to the public. What was remarkable about CD Projekt Red’s Cyberpunk 2077 was that it didn’t do any of that, and still became the talk of the show. The game didn’t even have a trailer that was publicly available, only the hurried impressions of journalists who’d seen the demo in person. Until this morning. That very gameplay walkthrough, or something very close to it, is now available for the world to see. And what a walkthrough it is.

The walkthrough, embedded above, introduces two of the game’s protagonists V and Jackie. V is a customised female avatar in the game, the player given the choice of male or female during creation. We see her move through a number of situations — a smash-and-grab rescue op, a highway gunfight, a deal with crazed splicers that goes south, even getting some of her cybernetic modifications upgraded. There are references to the original Cyberpunk 2020 tabletop role playing game both subtle and overt, from your character’s initial stat array to fan-favourite mantis arms.

Described as a game in “deep development,” the current state of Cyberpunk 2070 shows a game that many other studios would be prepping for launch. CD Projekt Red, however, are from the Blizzard school of game design, preferring to keep their heads down, tinker quietly for long periods and only release a title “when it’s done” rather than race to meet a pre-determined release date. This is echoed in an accompanying statement from Cyberpunk 2070 game director and CDPR studio head Adam Badowski. In it, Badowski outlines the developer’s rationale for unveiling such a huge chunk of the game in a single video, and wears his insecurities about doing so on his sleeve.

“What we’re releasing today was recorded from a game deep in development,”reads Badowski’s statement. “Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, car physics, or the game’s UI — everything’s pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. Animation glitches, work-in-progress character facial expressions, early versions of locations — all this made us hesitant to release what you’re about to see.”
“Although this is probably not the same game you’ll see on your screen when we launch, we still decided to share this 48-minute video with you,” he continues. “This is how Cyberpunk 2077 looks today.”
Cyberpunk 2070 is coming to PlayStation 4, Xbox One and Windows PC. No release date has been confirmed at this time.

 

David Smith

David Smith is the games and technology editor at The AU Review. He has previously worked as a freelance games journalist and critic, appearing on PC World Australia. He tweets at @RhunWords and plays the odd game at twitch.tv/RhunWords when the internet works.